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Main projects

Games made in teams, mostly during my Game Design degree at the ENJMIN

School projects
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Yūrei

09/25 - 02/26

PSYCHOLOGICAL-HORROR

NARRATIVE-DRIVEN

2D/3D

MANGA

Yūrei is the vertical slice of a psychological horror game set in a manga's haunted pages. You play as Jun, a mangaka who was absorbed by their own book and forced to continue the story. It's up to you to fight your past demons, rewrite the narrative, and break the curse. 

⏱️ 5 months (with courses)         👥Main team of 10          ⚙️Unity

📋 Original concept, game systems & mechanics, puzzle & level design, help with narrative design, visual assets integration.

Level design 50%

Game design 50%

SOLO

2kids in a trenchcoat  03/25 - 06/25

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PARTY/STEALTH GAME

ASYMETRICAL COOP

3D

COMEDY

FOCUS ON ACCESS

A goofy couch coop party game where only one player sees the screen while the other has the controler.

⏱️ One week     👥Team of 10       ⚙️Unity

📋 Systems, guest behaviors, prototyping, making all the levels, management.

Game design 50%

Level design 50%

 Uncannycal girls                              11/24

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SHMUP

COOP

2D

MAGICAL GIRL

NARRATIVE TWIST

A two-player cooperative shoot-em-up where you can fuse together to get stronger.

⏱️ One week        👥Team of 10         ⚙️Unity

📋 Verbs & enemy designs, narrative-design, making the wave and level design.

Game design 60%

Lvl design 40%

The Outrunner                                     09/24

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DRIVING/SHOOTiNG

ASYMETRICAL COOP

3D

INSTALLATION 

SCI-FI

 A temporary cooperative driving/shooting game simulating an intense motorbike chase. 

⏱️ One week          👥Team of 10         ⚙️Unity

📋 Verbs & enemy designs, balancing, helping build the motorbike.

Game design 100%

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Interships

Internships

Game projects I've worked on during various Internships

THIRD PERSON SHOOTER

ONLINE PVP

3D

NETWORK SECURITY

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Unreal CheatNet is a collaboration project between the King Abdullah University of science and technology, IRISA and the CNAM ENJMIN. We were tasked to, based on the Unreal Lyra Framework, create a multiplayer online shooter game with cheats disguised as abilities. The game will serve to collect data on cheat networks's impact, since well-known video games cheaters' data are not publicly available, to help find more efficient ways to counter those attacks.

 

⏱️ 2 months      👥Main team of 6 (but only 4 on the game dev side)          ⚙️Unreal


📋 Turning the different cheats into game mechanics, creating an online third-person-shooter level, balancing the game.

                                UNREAL CHEATNET                                                                                                 07/25 - 08/25

SCI-FI

Level design 80%

Game design 20%

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Side projects

Side projects

Projects I've made during my free time, mostly game jams

ROCK, FEATHER, MOSS               08/25

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TTRPG

2D

FANTASY

A zine one-page rpg about saving the forest from its wounded spirits.

⏱️One month   👥Team of 3    ⚙️An A3 paper

📋Page layouts, game mechanics, writing, world building & map design.

Game design 50%

Level design 50%

 ERRANCE                                          03/24

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DUNGEON CRAWLER

SOLO

3D

DARK FANTASY

A first person non-linear retro dungeon crawler with a dark fantasy setting, featuring 3 areas to explore and bosses to defeat.

⏱️ One week        👥Solo       ⚙️RPG maker MV

📋Building a "mini" open-world, mechanics & combat design, event based programming, narrative design & writing. 

Game design 50%

Level design 50%

Custom Halo level:  Landslide         10/24

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FPS

SOLO

3D

SCI-FI

Clear a rockfall using the repulsor tool to rescue a scout team gone missing.

⏱️ One month          👥Solo           ⚙️Forge

📋 Level design & scripting on Halo Infinite Forge level editor.

Level design 100%

A collection of small video games & prototypes I've made over the years with a shared theme: surprising players using twists, be it narrative or gameplay, with an emphasis on dark atmosphere.

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Derelict is the demo of a fast roguelike top-down shooter where you must manage your weapons’ heat to maximise damage. But beware every hit taken can be fatal.

For more you can also check my 

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Bleed 4 them a top down shooter, on which I was game & level designer.  A group of people get locked inside a castle infested by ghouls, will you be able to save every member of the group ?

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